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Here you can find a list of all the Bad Guys(enemy's) in the Jazz Jackrabbit series.

batEdit

Bat

a bat flying - picture from jazz2online.com

a bat which stays hidden in the background as if sleeping, and reveals it self when you come close in range to 2 tiles it does a weird scream/screech sound when it starts flying and can be killed by one shot.These bats are purple in color.






Name: Bee

Tileset: Diamondus Times to shoot: 1 Score: 200 Speed: Fast Description: A pretty annoying bee that starts to follow you when you come in a range of 8 tiles.



Name: Bee Boy

Tileset: None Times to shoot: 1 Score: 200 (each) Speed: Fast Description: A swarm of small bees which follow you when you come in a range of 8 tiles.



Name: Caterpillar

Tileset: Psych Times to shoot: Unlimited Score: 0 Speed: None Description: This caterpillar smokes his drugs to see everything in perspective. However this does not seem to work for Jazz or Spaz. You"ll notice that for sure if you touch his smoke rings!



Name: Crab

Tileset: Beach Times to shoot: 3 Score: 300 Speed: Medium Description: A rather unintelligent enemy who just walks in circles waiting until you cross its path.



Name: Demon

Tileset: Medivo, Damn Times to shoot: 2 Score: 100 Speed: Fast Description: A little demon which runs around in circles until you get pinched by his fork.



Name: Doggy Dog

Tileset: Inferno Times to shoot: 3 Score: 200 Speed: Fast Description: This enemy slowly sniffs his way to you. However he will start running like crazy when you shoot or touch him!



Name: Dragon

Tileset: Castle Times to shoot: 1 Score: 200 Speed: None Description: This small little dragon is more dangerous than he looks. He can spew flames that are sometimes four times as big as himself!



Name: Dragon Fly

Tileset: Jungle Times to shoot: 1 Score: 200 Speed: Fast Description: When you come in a range of 5 tiles of this enemy it will go hang in a spot with a length of 3 tiles from your character and remain there. It will move along with your character until it suddenly attacks.



Name: Fat Chick

Tileset: Colon Times to shoot: 3 Score: 200 Speed: Medium Description: This enemy is suggested to be a clone of Devan"s mother. Do not get to close to her bag or she will give you a good punch.



Name: Fencer

Tileset: Colon Times to shoot: 3 Score: 400 Speed: Slow Description: This fencer is quite good at the game! He will either jump at you or make a step backwards.



Name: Fish

Tileset: Beach Times to shoot: 1 Score: 100 Speed: Fast Description: This enemy was designed to attack in water, and when it does it is really fast! The best counterattack is to use seekers.



Name: Floating Lizard

Tileset: Carrottus, Colon Times to shoot: 2 Score: 200 Speed: Medium Description: This is the floating and bomb-dropping version of the Lizard. After shooting him once he will drop back onto his feet and remain a normal Lizard.



Name: Floating Sucker

Tileset: Labrat Times to shoot: 2 Score: 200 Speed: Slow Description: This is an all blown-up sucker. It looks like a balloon, and will pop when shot the first time.



Name: Hatter

Tileset: Psych Times to shoot: 3 Score: 200 Speed: Fast Description: Hatter is a reptile that walks around like a drunk man, with a cup of coffee. The cup contains a mouse which spews hot coffee at you as soon as you get in a range of 4 tiles.



Name: Helmut

Tileset: Medivo Times to shoot: 1 Score: 100 Speed: Medium Description: Helmut is a turtle hidden in a helmet. It just walks around in circles.



Name: Lab Rat

Tileset: Labrat Times to shoot: 1 Score: 200 Speed: Medium Description: This white lab rat walks around, and as soon as you get in a range of 2 tiles it will jump at you! This enemy even jumps platforms.



Name: Lizard

Tileset: Carrottus, Colon Times to shoot: 1 Score: 100 Speed: Medium Description: This yellow reptile will walk around in circles.



Name: Monkey

Tileset: Jungle Times to shoot: 3 Score: 200 Speed: Medium Description: This banana-eater walks around in circles and will throw bananas when you are in a range of 6 tiles.



Name: Turtle

Tileset: Castle, Diamondus Times to shoot: 1 Score: 100 (+100 if butt stomped remaining shell) Speed: Medium Description: Turtle, or "Norm Turtle," as it says in JCS, is basically the same turtle as in Jazz Jackrabbit 1. However, he learned some new moves. This time, he can even bite! Don"t ever forget to buttstomp his shell, as it will add to your score.



Name: Rapier

Tileset: Medivo Times to shoot: 2 Score: 300 Speed: Fast Description: This is an annoying ghost with a sword. The enemy starts to follow you when you come in a range of 5 tiles.



Name: Raven

Tileset: Damn Times to shoot: 2 Score: 300 Speed: Fast Description: This enemy looks very familiar from the Earthworm Jim games! It is also every bit as annoying. This black bird starts to follow you when you come in a range of 8 tiles.



Name: Skeleton

Tileset: Medivo Times to shoot: 3 Score: 200 Speed: Medium Description: This skeleton sneaks around, waiting until it can surprise you.



Name: Sparks

Tileset: Tube Electric Times to shoot: 1 Score: 100 Speed: Fast Description: Here is another familiar enemy from Jazz Jackrabbit 1. It will start to move when you come in a range of 8 tiles and make suspicous movements. It will not move if you walk over to it slowly.



Name: Standing Monkey

Tileset: Jungle Times to shoot: 3 Score: 300 Speed: Medium Description: This is the same as "Monkey." However, this one does not move.



Name: Sucker

Tileset: Labrat Times to shoot: 4 Score: 100 Speed: Medium Description: A sucker is a small red thing which walks around. These also come balloon-shaped as the floating sucker enemies.



Name: Tube Turtle

Tileset: Beach Times to shoot: 2 Score: 200 Speed: Medium Description: This is a turtle who doesn"t like to swim. He sits on a tube and floats over the water.



Name: Tuf Turtle

Tileset: Carrottus Times to shoot: 4 Score: 500 Speed: Medium Description: This is the macho version of the normal turtle.



Name: Witch

Tileset: Diamondus Times to shoot: 30 (Kill her at once by using an uppercut!) Score: 1000 Speed: Fast Description: As in all old stories, witches turn people into frogs. Jazz is no exception to this rule. However, he can transform back to his old self with a kiss from his beloved Eva.



Name: XMAS Lizard

Tileset: Holiday Hare 98 Times to shoot: 1 Score: 100 Speed: Medium Description: This is the christmas variant of the normal yellow reptile.



Name: XMAS Turtle

Tileset: Holiday Hare 98 Times to shoot: 1 Score: 100 (+100 if butt stomped remaining shell) Speed: Medium Description: This is not really all that different from the normal turtle aside from the looks.



Name: XMAS Lizard

Tileset: Holiday Hare 98 Times to shoot: 2 Score: 200 Speed: Medium Description: This is the same as the normal floating lizard, except this one throws packages instead of bombs.



Name: ADDON Sparks

Tileset: Town House Times to shoot: 3 Score: 200 Speed: Fast Description: This enemy is the cat version of Doggy Dog, although it may indeed be a little bit faster.

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